stellaris achieve war goals. This is hard to do without conquering every bit of the enemy space. stellaris achieve war goals

 
This is hard to do without conquering every bit of the enemy spacestellaris achieve war goals  I'm at war with another empire

That hasn't worked too well so far considering that I've already eaten two empires for breakfast and indirectly caused the death of another one. Achieve War Goals? You'd think that would let me keep the vassals, but that involves thinking and it's unfair to apply those standards to Stellaris war negotiations because remember those claims? The claims I did not ask for? How do we conquer other empires in Stellaris? Welcome to war goals and casus belli. Great job ruining a great game, im ♥♥♥♥♥♥♥ done. Two years after the war exhaustion reaches 100% for either side, the other side can force the war to end in a Status Quo Peace. . fmalfeas Mar 21, 2022 @ 9:17pm. 0 unless otherwise noted. Posted October 08, 2018. YouTube™ Video: Stellaris Newbie Tutorial for WAR. Sadly, there's only minimally effective ways to do this peacefully in stellaris. Negative relations with all other empires (though not nearly as bad as genocidals), start the game with the ability to abduct enemy pops with the raiding bombardment stance instead of plain bombardment, and the ability to declare war with the casus belli of despoliation which forces them to pay you resources when you achieve it. Basically, a status quo says that if. In case of total war the war ends with whatever each side has at the moment of the status quo. Demolish your administrative park to make way for more alloy forges, switch over to militarized economy, lead with Supremacy tradition, and start spamming corvettes like a madman when you encounter your first neighbor. Call it something else but this is what I'm talking about. Prefacing by saying that I've been tryna play as a peaceful, xenophilic species of gay frogs. Prefacing by saying that I've been tryna play as a peaceful, xenophilic species of gay frogs. Stellaris - [Cepheus 3. To hit the "Achieve War Goal" option, you must conquer all the enemy planets or star systems and destroy all their fleets and keep them from being able to build more by bringing all their starbases under your control. End Threat CB works the same as a total war cb, which means that with this goal when you take a system, you will notice that the borders change to you owning it straight away instead of border changes occuring after peace is made. warhammer 40,000 relics of war update v1. Now I'm trying to finally push the last of the ♥♥♥♥ bigots out of my area with the help of my federation but they're currently. 2240 complete Ecumenopolis. View community ranking In the Top 1% of largest communities on Reddit. Is there actually a way to achieve war goals if your goal is to vassalize an empire? I was in a war with an empire much weaker than mine (probably as a result of two previous wars) and after a 9 year war I was occupying ALL. it is meant to when you declare a Status Quo victory in liberation wars; and in Stellaris, "status quo" consistently means the status quo as of the moment of the peace agreement, not the pre-war. That hasn't worked too well so far considering that I've already eaten two empires for breakfast and indirectly caused the death of another one. No war exhaustion doens't go over 100%. Using the conquer war goal only gives the systems your or your allies claimed. In total war anything you lose, or take will be instantly lost, or taken. Achieve your goals, you win the war. rules pretty harsh now: -must have domination tradision. So I just had my first war, and I'm a bit confused. However, I’m still missing 55 points in my war goal to vasalize someone. Now I'm trying to finally push the last of the ♥♥♥♥ bigots out of my area with the help of my federation but they're currently. Furthermore, there is a second weighted value based on 'how much you lost vs how much you had' in value. Can't rebel against my overlord! I was vassalized by an AI empire, and at the time they were ahead of me in both science and military strength. Apr 21, 2022 @ 10:54am. After all, Achieve War Goals and Status Quo both imply you either obtaining your demands or. I don't really understand why people keep saying that. Which makes no sense. It doesn’t make sense from a lore perspective or a gameplay perspective to not just give me the vassal after I achieve such a. Or is it just a list to pick from. You're hovering over status quo, it appears, and not achieve war goal. enemy is at 100% war attrition. Even grand admiral AI's can get overwhelmed by such a huge commitment to military right off the bat. but I have over a dozen planets in that. If you hover over "achieve war goals", "status quo" or "surrender" you can see what happens, what gives and whats keeping you from selecting the preferred war ending. seakingsoyuz. i am currently playing as a devouring swarm that took the crisis perk. Your opponent has a certain negative modifier to his willingness to surrender. While you could try to wait for the other. Or is it just a list to pick from. Even in Status Quo, you usually get to keep systems you Claim if you fully occupy them (station + all inhabited planets successfully invaded). I fought a machine uprising, which is a total war (for those who do not know, total war means if you fully occupy a system it instantly transfers to your ownership) and an AI landed troops on the planet, and I landed my troops as well, and they got the planet. The AI attacked me, and I selected a humiliate war goal. Right now, I have conquered every single planet and taken every single system they own. Go to Stellaris r/Stellaris. You can hover over the acceptance(-27) of the Achieve war goals to see which objectives of the war you haven’t yet completed. Since I did not start the war, nor am I the main defender, I am locked into the war until I can work out how to achieve the war goals of my "ally". Comparing IRL wars to Stellaris’s, I realize that Stellaris could have a mechanic that monitor’s the public’s approval of the war and become a modifier to army and alloy production. If you end a war via Achieve War Goal, the opponent gains nothing, whereas Status Quo counts for both sides, each gets the systems that they have claims on and are occupying. Achieve War Goals means that your enemy will surrender to you. The ai can embrace factions and become something else but I. I am playing a Scion run with and when the became awoken they started a domination war against a federation. If your occupation is only at 50 due to them having a similarly sized ally you are already looking at 199 points you could have at most, which is just below what you need. Gaining independence. War exhaustion as currently implemented is pretty nonsensical too and badly in need of an overhaul. 3 (9d15) - Impossible to achieve war goals in vassals war agains revolted empire Game Version v3. The status quo peace is like a compromise if u own a claimed system when a status quo happens you get said system and vice versa , u don’t usually need to bomb planets you just need to make a bigger army to take them, the status quo can be forced on you 2 years after you hit 100% war exhaustion and vice versa, in order to achieve your wargoal u need to. I felt it was extremely unrealistic. Goal of the war is to impose values. it works both ways though, so if he takes your systems he will keep them after status quo. Prefacing by saying that I've been tryna play as a peaceful, xenophilic species of gay frogs. My goal is to survive a 5x crisis at year 2300-2350 Grand Admiral. Deep & Varied Exploration. I've pretty much wiped out 80% of my enemy's fleets, captured the majority of systems and planets, and is constantly staying at zero, literally not going higher. Every war I get into ends in a "white peace". Will you expand through war or walk the path of diplomacy to achieve your goals? Main Features: - Discovery Events – Emergent Storytelling. In just one year, that's 3600 minerals conserved. ago. #10. Reset. The process for declaring war seems to be as simple as choosing war goals. In you case, it's easy: 5 = 8 - 3. I'm currently occupying all their systems and planets (actually I'm occupying the most systems and all planets, while my subject and other independent guy occupies some systems). how can i be losing?! will they surrender eventually? or did i miss something?The game explicitly says that ending a war with a status quo will result in a white peace, with no border adjustments. For example, I just decimated this AI's entire empire. Now I'm trying to finally push the last of the nazi bigots out of my area with the help of my federation but they're currently. #10. I ended up saving the game and trying all the different options to end war and they always ended up. Do you have to achieve all your war goals to declare peace. However when I declare war on them, I can demand about 5-8 planets. It's a total war cb (war only stops when one side is totally destroyed or both sides sign a white peace, keeping all conquered stuff) against genocidal empires. Step 6: crash your economy because you choose a conquer war goal insteed vassalizing and enjoy micro manging all. (In case you're. Seaghauwn Aug 11, 2018 @ 8:15am. But it's now a year after the 24 months force peace 100% war exhaustion thing, achieve war goals is +10. That hasn't worked too well so far considering that I've already eaten two empires for breakfast and indirectly caused the death of another one. Win this war, if you lose quit and start over. Stellaris Real-time strategy Strategy video game Gaming. So I'm in a war with this one empire, and they won't surrender. Do you have to achieve all your war goals to declare peace. #1 Dionysus 🐭 Nov 30, 2018 @ 12:26pm Originally posted by Elitewrecker PT: Status quo gives you your COMPLETELY occupied CLAIMED systems. ago jselph17 How to achieve war goals? Question I've been at war twice with this empire and every time I claim a few systems there's a -700 or something next to. It will change from white peace to your victory. I had claims on about a third of a neighbors systems and then declared a subjegation war. When I hover over the Achieve War Goals acceptance in the. l_x_fx. • 3 yr. Hover over the "achieve war goals" button to see what affects it. But he is weaker but not that much weaker than me. Comparing IRL wars to Stellaris’s, I realize that Stellaris could have a mechanic that monitor’s the public’s approval of the war and become a modifier to army and alloy production. how can i be losing?! will they surrender eventually? or did i miss something?Fuck all. I invaded his territory with a strong fleet and took (and claimed) a bunch of his systems, bombarded two of his colonies to 100% devastation, and defeated a ton of his fleets that were around 15k fleet power or higher. The max amount of points you can accumulate is 250: Max 100 from their war exhaustion See full list on stellaris. There are three ways to achieve victory in Stellaris: Domination, which requires you to own 40% of all colonizable planets. their planets, shattered all their fleets, and yet I can't claim my war goal. Depending on your warscore & enemy's war exhaustion(?) select Achieve war goals on the new war with 0% warscore giving you control of even unoccupied systems and planets. The way the game works is the AI will surrender if you take all their stuff. 4. You can see their war goal there is not total war related, it’s Domination, with the vassal icon. Hide filters. Got dragged into a war by an ally. Status quo and only status quo takes into account current occupation of systems between combatants, and both of their war goals. 3. I own occupy 100% of their territory, they have 100% exhaustion and my fleet is 50k where they started with about 10k. A place to share content, ask questions and/or talk about the 4X grand strategy…I dont think that is true. 4. But honestly for anything other than Seize the Galatron, you’d end up basically doing an all-out war due to how war exhaustion is handled in the current version. Now I'm trying to finally push the last of the nazi bigots out of my area with the help of my federation but they're currently. That hasn't worked too well so far considering that I've already eaten two empires for breakfast and indirectly caused the death of another one. You could get dozens of planets in a single war that way. This is accomplished in a variety. You also set goals for your war, the more goals you have the harder it is to achieve them. The other one, depending on its ethos, may awaken as a guardian of the galaxy. You will now be able to declare war on empires with opposing ethics to force them to adopt your own. I recall a message saying I had not set my war goals and I opened that scree selecting Vasselize for 60% war score IIRC. But wait, there's more. Also, exhaustion doesn't matter that much. This works for newly liberated systems when "carving up" enemy nations. ago. I control 5 habitats and the shipyard, but because I don’t control everything I get a penalty when trying to achieve war goals. The_Serbinator Apr 19, 2018 @ 4:23am. If it's not possible to fully vassalize or liberate an entire empire, the war screen should just say so, and "Achieve War Goals" should do the same thing that "White Peace" does now - tears off a chunk of the enemy empire and forms a new nation. Also of the 4 regular awakened empires can experience a domination awakening, where as the robotic empire can only awaken during the contingency. On the right side of the war screen is your enemy. i didnt think of it at the time so that is the answer but is there an easier way, like a list some where?When you look at the war screen, in the lower left you'll a button that says something like "achieve war goals" or "enforce war goals". Now I'm trying to finally push the last of the nazi bigots out of my area with the help of my federation but they're currently. Fluffy-Tanuki. this is probably a bug, saving and restarting the game might work. I can't find anywhere to view and edit my war goals. surrender_acceptance = <int> – Determines AI surrender acceptance. the claim system is too expensive and broken. You do not (despite what you might think), require 100 warscore in order to end the war. I'm currently in a war of Vassalization vs an empire. Your perfect start is ruined, you got the Irassians yet again. Originally posted by Meewec:Prefacing by saying that I've been tryna play as a peaceful, xenophilic species of gay frogs. Sohei May 23, 2016 @ 6:25pm. surrender_acceptance = <int> – Determines AI surrender acceptance. War in Stellaris: Me: conquered all their territories, destroyed all their fleets, am in the process of painting/occupying their worlds, enemy war exhaustion at 96%. I remember there was a picture going around where the devs were testing out how the War exaustion system would work, if the penalty was a large debuff to empire influence and stuff. How would you even achieve war goals against an empire that is at war with multiple empires at the same time? Reply reply. Generally the AI seems pretty good at avoiding pissing off FEs, but they do seem to issue random insults to FEs which puts the two countries on the path to war. pipo. Thanks. I can't find anywhere to view and edit my war goals. An enemy empire managed to capture some backwater colony with 3 pops, and THEIR occupied percentage went up 12%. r/Stellaris. That's unrelated - you're describing a situation that involves multiple nations who are fighting on the same side in a single war. ago. Winning a war outright is meant to be difficult unless you have truly overwhelming power. I killed about half his population, destroyed his fleet, took all his systems and I haven't archieved my war goal? WTF HOW IS THAT A. Can you take a screenshot while hovering over achieve war goals?. And let factions peace out individually. Stellaris is kind of simplified compared to other titles in war score. Title really. You can set them in the war screen. Vassalization War Goal unobtainable. Wipe Them Out Nemesis. The "Vassalize" War Goal and You: A Lesson learned the strange way. However the second war against a different neighbour is stuck at -5 warscore. KompactKing • 1 yr. It doesn't look like there will be a casus belli system per se. Land warfare. to be honest wars in stellaris except those done in total war are just frustrating. In total war anything you lose, or take will be instantly lost, or taken. AcHiEve WaR gOaLs -20 DeMaNdiNg uNoCcUPiEd SySteMs Me: fuck it, I’m going extinction mode And hell no I will not accept a white peace, they fuckin lost and the AI needs to learn. Found it. 381 votes, 77 comments. This is probably what's causing your issue, I just ran into this issue when I'm trying to free about 5 AI empires from a council member. You have to actually take the systems you claimed, pay attention to planets, you need to occupy those as well. r/Stellaris • 3 yr. At least that's for wars of conquest anyway, not sure about other types of casus belli wars. If you war goal is something like subjugation, you'll need 200 points to get them to surrender (-100 base, -100 for subjugation war goal). r/Stellaris. No influence gain, or penalty. ago. The usual way you force somebody to share their tech is by blowing up their stuff and researching the debris, but getting some kind of forced way to either contribute research points directly or enter a research agreement. When an AI empire is about to declare war it will. Tributary war goal. #9. the OP claimed that "the AI wants to wage war forever". im on 53%. I'm pretty sure the only difference here is that war exhaustion is supposed to give you some kind of negative effect if it reaches 100%. Instead if you declare war on someone and decide to exceed 100 warscore and want to grab all of the enemy's planets, then other empires should have a diplomatic penalty with you since you are being too expansionist and aggressive. War is a big part of stellaris and I would very much like to see it get some attention. if they use a lot of influence to claim a system and you take it it immediate swaps to them and. Considering the fact that my border's getting adjusted (to put it one way), I'm still not convinced this isn't a glitch. ago. 407K subscribers in the Stellaris community. Now I'm trying to finally push the last of the nazi bigots out of my area with the help of my federation but they're currently. r/Stellaris • 3 yr. Also note: All branch offices on planets whose owners have a commercial pact or federation with victor are transferred to the victor. Enormous procedural galaxies, containing thousands of planets. That hasn't worked too well so far considering that I've already eaten two empires for breakfast and indirectly caused the death of another one. To avoid that you need to win the war before that happens to you, by bringing their surrender acceptance to a level where they will surrender. You need to have a total war war goal. If the system is not FULLY conquered I don’t believe it would flip. Having unoccupied claims gives you -10 for each system and -100 for each colony. I have bombarded every planet, and captured the capital and the main colonies. no, the game says the war will end and any conqured systems will transfer. Your advice would be valid if the OP and his allies had declared a joint war, instead of the OP declaring war on his own. The war exhaustion system in stellaris is quite different. Apr 21, 2022 @ 10:41am right ok. . Steps to reproduce the issue. I have 95% occupations (can’t reach the other 5%) 100% war exhaustion and a 50 point modifier for a stronger navy. superiority of claim should be a score based system which gives more points to who took it and even more who. However, it literally seems impossible without the ability to claim systems because of pacifist. A status quo peace leads to me taking all their planets except their capital and them becoming independent, and a surrender would just lead to them becoming. Prefacing by saying that I've been tryna play as a peaceful, xenophilic species of gay frogs. CryptoGo to Stellaris r/Stellaris. Stellaris. Thread starter morarz; Start date May 5, 2021; Jump to. Stellaris is a sci-fi grand strategy game set 200 years into the future. You will be presented with many options as demands, and “Vassalize” is one of the options. For example - you could have a war whose goal is Humiliation, and you'll still get your claims if you win the war. im on 53%. I tried releasing them as a vassal after winning the war, but they still kept all dying. But that was back when the first patch for 2. A Weapon of Mass destruction should be making empires capitulate. If you go domination tree, you can demand vassalization (even with an X) and then force it. By occupying more stuff, and primarily your actual goals. It will also have the war goals of each side. Status Quo? They go free. Reply. Depends on the war goal. Stellaris. #9. They have 2 planets left and I'm occupying both of them. Prefacing by saying that I've been tryna play as a peaceful, xenophilic species of gay frogs. Featuring deep strategic gameplay, a rich and enormously diverse selection of alien. #8. they will of course try to win the war they started. I find super weak vassals will accept tributary. Stellaris has a lot of fun, challenging, annoying, and luck based achievements. Tributary war goal. I want to build there a starbase with a listening post to spy properly on my neighbour. Examples. so you fight for keeps on anything. In case of humiliation status quo gives nothing beyond the claimed, and occupied stuff. I ask them, they say no and i start the war with the goal of vassalization. Doesn't matter if I'm missing one out of 200 systems, it should have let me force peace and achieve war goals. Achieving war goals for multi empire wars I know this is a common complaint but I really hate how hard it is to achieve war goals when taking on multiple empires. Allies add way too goddamn much buffer against war goals! Fix it! So I decided to force vassalize my neighbor, who has been a pest to me all game until I started crushing everyone else with my fleets that are now approaching 100k each. ago. Use a chattel slave economy for your core resource needs, including a food economy to power alloy production. Look through your captured systems and make sure ALL planets are taken over. View community ranking In the Top 1% of largest communities on Reddit In the Top 1% of largest communities on RedditEtch your name across the cosmos by forging a galactic empire; colonizing remote planets and integrating alien civilizations. It's changed with the recent updates and a lot of demands/casus belli now require you to be neighbors among some other requirements. ago. ago. Hello! So I'm running into weird problem in my recent playthrough. so I have achieved all my war goals the enemy have nothing, all systems occupied by me war exhaustion is 20% 40% and rising like 1% per year nothing else happens, at this rate it will take another 60 years before this AI "morons" finaly surrender so wtf is going on there? any way to make them give up? btw achieve war goals is -198 and status quo at +87. No matter how much I conquer my "occupation" war score is 0%, and my total war score is 60+%. They took a planet in a system I occupied, and I took a planet in a system they occupied. FogeltheVogel • Hive Mind • 6 yr. First Traditions: Expansion, Unyielding. The only connection between the two are that claims give you the Conquer casus belli, whose goal is to conquer the claimed systems. A searchable list of all war goal codes from Stellaris. Sorted by: 3. We Require Borders - A Stellaris Mod. SkyrimsTrueNord • 21 days ago. This page was last edited on 11 January 2022, at 23:01. Once again, every planet and system is occupied by me. Plus edicts and tech that generate more resources. Fast forward the federation has been at 100% war exhaustion for a long time (it's currently 2480 and the war started in 2436). And unless you are saying the person who I am trying to declare a claim war against isn't part of the imperium, then I shouldn't be restricted in game from declaring a war against them, making bringing it up useless. Single. Three options in ascending length of time: Claim the system, go to war with the claim. You need to accumulate enough points to cancel out that negative modifier in order for them to surrender. Users of this war goal will always cede fully occupied claims first. If you're missing anything change your map to Diplo view and look for red you're not occupying. Showing 1 - 9 of 9 comments. After invading every planet and capturing all their systems the war ends with status quo. Jormarn. 5] [a361] Game Version v3. About to start my first war and trying to understand the concept. I have an Empire listed as inferior that has kind of cut off my expansion. Status quo and only status quo takes into account current occupation of systems between combatants, and both of their war goals. When you click on "sue for peace", if you mouse over the "achieve war goals" option, you will get a tool tip that shows you what specifically is preventing them from surrendering. enemy is at 100% war attrition. otherwise you'll end up. The vassalization war goal was changed in one of the patches so that on status quo any unclaimed occupyed systems will be used to make a new empire that will be your vassal. 4. The first mentioned country declares war. You may have chosen the wrong war goal. I can't seem to win a war no matter what I do. For some fucking reason there still isn't a merge wars mechanic in stellaris, so every system or planet occupied and every fleet. The person that has been declared a crisis was allied to another player. Generally, total wars are only effected by war goals that threaten the existence of one of the involved empires, or even their species. e. I would agree with Stellaris allowing you to take stuff outside of your wargoals, considering that there is no web of feudal relationships holding you back from making other. Only occupied and claimed system that will be yours after the war ends. There is actually something to be said for paying attention to the game giving you a red warning flag. r/Stellaris. It might be that certain War Goals are restricted (maybe there is a type of war goal that only militarists get, for example, or a war goal unlocked through technology). (Their war exhaustion is at 100%, mine is at 90%) I keep capturing more and more planets, systems and destroying pocket fleets, but that number still isn't going above the damn zero mark. why would they sue for a white peace when their war exhaustion is only at 45%? they will force surrender soon after they achieved the required war goals or peace out if the federation also hits 100% WE before they can. i tried sending "achieve war goals" but they refused and said im losing the war!!! i ocupy all my systems and thiers too. Show command help. (In case you're. enemy is at 100% war attrition. So, yeah this happened. . The attacker does not get ticking warscore at all, space battles outweigh planetary occupations (sucks if you can only get one spacebattle out of your enemy), the capitol is just another. Regardless of your war goal, the way to win a war is always the same: have a stronger military than them, and destroy their ships and occupy their systems and planets until they give up and surrender. Be their neighbor. i tried sending "achieve war goals" but they refused and said im losing the war!!! i ocupy all my systems and thiers too. Prefacing by saying that I've been tryna play as a peaceful, xenophilic species of gay frogs. You can't. They decided to get pissy, so we are now rivals with shared borders. I have an Empire listed as inferior that has kind of cut off my expansion. Stellaris War Goal IDs. Wars will take place in three distinct phases. r/Stellaris. Easy solution is blow up a few planets ai generally surrender after some time. thank you #6. Warscore in Stellaris is currently fucked. They've also been sitting at 100% war score for quite some time. If you occuppy 90% of the required claims and won 90% of the battles that should be considered a win in my book, and if you lose 1 battle it shouldn't lead to an immediate forced white peace. The cleansing war goal is coincidental and has nothing to do with it. Cannot achieve vassalize wargoals I'm playing as a feudal society empire right now, waging a war of subjugation on the empire to my west. It indicated that I would gain the claimed system, plus the influence for humiliation, and my enemy would recieve the penalty for humiliation. vering remote celestial. I'm in a Federation with another empire, Solo Empire (That's their name, and they are solo. I cleared that entire area with my fleets, with armies following along and set to. I'm new to Stellaris and in my 2nd campaign. No influence gain, or penalty. 60 results. You need a casus belli to declare war, which then allows you to declare a war with a certain war goal determining the consequences. I have fought two vassalization wars. Hi. That bug seems to have been reported before, hence the reason your other 100% exhaustion war can't achieve war goals, while the orbital rings in your big war, seem to be working correctly. DLC. Otherwise, if their war goal is to conquer, you better hit "Achieve War Goals" to avoid losing territory to them. #1. Vassalization wars are impossible to win. choppo Jan 25, 2022 @ 3:47am. 3 (9d15) What version do you use? Steam What expansions do you have installed? All as of 21-5-2022 Do you have. But come on, the war goals for this kind of war was stupid to begin with, and the outcome from the status quo was dumb as well, even though it kind of makes sense. Status quo means the war ends and you keep the borders as they are. r/Stellaris • 21 days ago. xenoscumyomom • 2 yr. That means if you're in a war against a Federation or a Defensive Pact, you need to fully occupy every planet and star owned by both. Content is available under Attribution-ShareAlike 3. As long as there is at least one empire present that is not Fanatic Pacifist, war is an almost inevitable aspect in any game and can be anything from a small border skirmish to a massive interstellar war of conquest. Prefacing by saying that I've been tryna play as a peaceful, xenophilic species of gay frogs. Prefacing by saying that I've been tryna play as a peaceful, xenophilic species of gay frogs. ago. Use the liberate planet war goal to create new states with your ethos, then vassalise and integrate them, it's basically just ceding planets but with extra steps. It is Paradox. Usually the listed warscore modifiers make it very clear why you can't force the defeat onto the enemy, e. #9. Phase one is declaration and setting war goals (Casus Belli). It says I haven’t occupied their systems and planets. 1 comment. You can also end a war by offering status quo. Claim all of their inhabited systems, win all of them through victory/status quo, all uninhabited will be unclaimed by the empire which exists no more. Fluffy-Tanuki. A status quo peace gives you ownership of each system that you both claimed and fully occupied. •. 6 patch seems to calculate relative power differently. When I simultaneously declared war on the entire galaxy there was less of a problem and most surrendered immediately after being defeated. . Executing the above command would make the empire with an ID of 9 declare war on the empire with ID 4. Just because your war exhaustion reads 100% does not mean that you can "achieve your war goals" as per what you normally could, because your "achieve war goals" is still at -50. All Total Wars ONLY end on white peace. Shirokuma247. The AI is stupid and allowing them to declare the war is a big fail. In this case, you're in a Total War. This works for newly liberated systems when "carving up" enemy nations. Building warscore is tricky, you can only so. 407K subscribers in the Stellaris community. No idea how to make them surrender. The awakened empire could achieve their goals (+43 to accept) but they haven't done so. Propaganda, for example, could become an important factor in keeping the war’s approval ratings up, which in turn boost the economy and army recruiting rates.